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authorKatharina Fey <kookie@spacekookie.de>2019-06-04 23:51:12 +0200
committerKatharina Fey <kookie@spacekookie.de>2019-06-04 23:51:12 +0200
commit7df71001ef1a9ea271ae3c409a367d6c2dd628b7 (patch)
treedfd86f523da1d1a8b4e08532a025355d505bc8a3 /bowl.h
parenta81e5628bd1c855289a6919822cc612a6871b039 (diff)
Changing library name and project structure
Diffstat (limited to 'bowl.h')
-rw-r--r--bowl.h378
1 files changed, 378 insertions, 0 deletions
diff --git a/bowl.h b/bowl.h
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index 0000000..88811c4
--- /dev/null
+++ b/bowl.h
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+/*
+ * Please use the API to create and destroy objects as only this way
+ * memory-safety and memory leaks can be guaranteed.
+ *
+ * With the API you can easily create structures like the following:
+ *
+ * root [list]
+ * child1 [list]
+ * key [literal] - "Username"
+ * value [literal] - "spacekookie"
+ * child2 [list]
+ * key [literal] - "Age"
+ * value [numerical] - 23
+ * child3
+ * subchild [list]
+ * ...
+ *
+ * Freeing the root node will free all children
+ */
+
+#ifndef _BOWL_H_
+#define _BOWL_H_
+
+#include <memory.h>
+#include <stdbool.h>
+
+/* A helpful macro that can take care of \0 termated strings! */
+#define REAL_STRLEN(str) (strlen(str) + 1)
+
+/* Also make sure we're _always_ interpreted as a C file */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/* Type that determines what data is stored inside a tree-node */
+typedef enum bowl_t {
+ UNSET, LITERAL, NUMERIC, LONG_NUMERIC, BOOLEAN, LIST, PAIR, POINTER
+} bowl_t;
+
+
+struct bowl {
+ bowl_t type;
+ short encset;
+ size_t size, used;
+ short copy;
+ union {
+ char *literal;
+ bool boolean;
+ struct bowl *(*list);
+ void *pointer;
+#ifdef __LONG_LONG_SUPPORT__
+ long long numeral;
+#else
+ long numeral;
+#endif
+
+ } payload;
+};
+
+
+/** Define some generic error codes first that we can propagate **/
+typedef enum dt_err {
+
+ /* General purpose error codes */
+ FAILURE = -1,
+ SUCCESS = 0,
+
+ INVALID_PARAMS, // A function didn't get the required parameters
+ MALLOC_FAILED, // A memory allocation failed
+ INVALID_PAYLOAD, // The payload of a node is invalid
+ DATA_NOT_RELATED, // Tried to split non-related trees
+ NODE_NOT_FOUND, // The sought after node was not found
+ NODE_NOT_ORIGINAL, // Tried to free a node which was a shallow copy
+ QUERY_TOO_DEEP,
+
+} dt_err;
+
+
+/**
+ * Malloc a new bowl object
+ *
+ * @param data Reference pointer to bowl element
+ * @return
+ */
+dt_err bowl_malloc(struct bowl *(*data));
+
+
+/**
+ * Reset the type of a node and free child data
+ *
+ * @param data
+ * @return
+ */
+dt_err bowl_resettype(struct bowl *data);
+
+
+/**
+ * Set the data element to a literal and save it's length
+ *
+ * @param data Reference to a bowl object
+ * @param literal String to store
+ * @return
+ */
+dt_err bowl_addliteral(struct bowl *data, const char *literal);
+
+
+/**
+ * Set the data element to a numeral
+ *
+ * @param data Reference to a bowl object
+ * @param numeral Number to store
+ * @return
+ */
+dt_err bowl_addnumeral(struct bowl *data, long numeral);
+
+
+/**
+ * Set the data element to a boolean. Do you really
+ * need this? Consider using @bowl_add_numeral instead.
+ *
+ * @param data Reference to a bowl object
+ * @param b boolean value (true, false)
+ * @return
+ */
+dt_err bowl_addboolean(struct bowl *data, bool b);
+
+
+/**
+ * Add two new elements as a PAIR node under an existing node
+ *
+ * @param data bowl node to become the sub-root
+ * @param key Reference pointer to the key node
+ * @param value Reference pointer to the value node
+ * @return
+ */
+dt_err bowl_addpair(struct bowl *data, struct bowl *(*key), struct bowl *(*value));
+
+
+/**
+ * Add a new data element to the resursive data store
+ *
+ * @param data Root reference
+ * @param new_data Reference pointer to a new bowl node
+ * @return
+ */
+dt_err bowl_addlist(struct bowl *data, struct bowl *(*new_data));
+
+
+/**
+ * This function enables you to store your own structures in a node. It however
+ * also requires you to do some of your own memory management.
+ *
+ * WARNING: Can leak memory if pointer is previously set!
+ *
+ * To make sure that this function CAN NOT leak memory you should run
+ * "bowl_resettype" on the root element to remove the pointer.
+ *
+ * Also make sure that no other part of your application will use the
+ * pointer at a later date!
+ *
+ * @param data Root reference
+ * @param ptr A pointer to store in this node
+ * @return
+ */
+dt_err bowl_addpointer(struct bowl *data, void *ptr);
+
+
+/**
+ * This function takes two nodes as arguments. The nodes MUST be
+ * related or an error will be thrown. Both nodes will still
+ * be accessable after this operation but no longer be related to
+ * each other.
+ *
+ * The second node will be removed from the tree of the root node.
+ *
+ *
+ *
+ * @param data Root reference
+ * @param sp Subtree node related to root to split off
+ * @return
+ */
+dt_err bowl_split_trees(struct bowl *data, struct bowl *sp);
+
+
+/**
+ * This function is very simmilar to dt_err "bowl_addlist"
+ * with the difference that it doesn't allocate new memory but instead
+ * works with existing nodes.
+ *
+ * You need to provide a ROOT node which is of type list. It will
+ * procede to add the second (merge) node into the child-list of the
+ * root data node - essentially making them related.
+ *
+ * This allows for very efficient tree merging.
+ *
+ * @param data Root reference
+ * @param merge Second root reference to merge
+ * @return
+ */
+dt_err bowl_merge_trees(struct bowl *data, struct bowl *merge);
+
+
+/**
+ * You can use this function to search the structure of a root node to find the
+ * parent of the node you provide as "data". It will leave the search pointer
+ * blanked if the node can't be found in the structure.
+ *
+ * @param root Root reference to search
+ * @param data The node we are searching for
+ * @param parent The node parent we are interested in
+ * @return
+ */
+dt_err bowl_parent(struct bowl *root, struct bowl *data, struct bowl **parent);
+
+
+/**
+ * Recursive tree search function that will return the first occurence match
+ * to a provided payload (with an exact type). If you have data duplication
+ * in your tree this _might_ return some false positives.
+ *
+ * @param data Root reference to search
+ * @param found Empty pointer to put found node into
+ * @param payload What should be found
+ * @param type What type of data should be found
+ * @return
+ */
+dt_err bowl_search_payload(struct bowl *data, struct bowl *(*found), void *payload, bowl_t type);
+
+
+/**
+ * Much like #{bowl_search_payload} but limiting it's search to keys in a list structure of certain depth.
+ * This means that in a key-value store structure only top-level items can be searched or the entire
+ * depth of the tree (or any vaue in between)
+ *
+ * @param data
+ * @param found
+ * @param payload
+ * @param type
+ * @return
+ */
+dt_err bowl_search_keypayload(struct bowl *data, struct bowl *(*found), void *payload, bowl_t type, int depth);
+
+
+/**
+ * Performs a deep copy of a data node hirarchy. Does not copy externally
+ * pointed structures. Does garuantee safety of hirarchy.
+ *
+ * @param data
+ * @param copy
+ * @return
+ */
+dt_err bowl_copy_deep(struct bowl *data, struct bowl *(*copy));
+
+
+/**
+ * Performs a copy operation on a single node. Copies the payload on a pointer
+ * level which means that strings and numbers will be duplicated whereas external
+ * pointers and lists will only be references to the original content.
+ *
+ * Freeing the copy has no effect on the original payloads stored in other
+ * nodes.
+ *
+ * @param data
+ * @param copy
+ * @return
+ */
+dt_err bowl_copy(struct bowl *data, struct bowl *(*copy));
+
+
+/**
+ * A retrieve function to get data back from a node that doesn't require
+ * you to manually access parts of the struct.
+ *
+ * Needs to be provided with a reference to a pointer that can then be
+ * written to. You can make the reference type specific if you know
+ * what kind of data you're expecting. Please however note that compiler
+ * errors might occur if you provide a wrong pointer type.
+ *
+ * @param data Node reference to access
+ * @param val Reference pointer to write into
+ * @return
+ */
+dt_err bowl_get(struct bowl *data, void *(*val));
+
+
+/**
+ * Return the type of a node as plain text
+ *
+ * @param data
+ * @return
+ */
+const char *bowl_dtype(struct bowl *data);
+
+
+/**
+ * Prints the data bowl object and all of its children
+ *
+ * @param data
+ */
+void bowl_print(struct bowl *data);
+
+
+/**
+ * Will free the data reference and all of it's children. It will however NOT
+ * touch pointers to objects that weren't allocated by libdyntree!
+ *
+ * @param data
+ * @return
+ */
+dt_err bowl_free_shallow(struct bowl *data);
+
+
+/**
+ * Like #{bowl_free_shallow} but will also remove structs that
+ * weren't allocated by libdyntree. Will throw warnings when trying
+ * to free payloads from shallow copy nodes
+ *
+ * @param data
+ * @return
+ */
+dt_err bowl_free(struct bowl *data);
+
+
+/**************************
+ *
+ * Error handling functions
+ *
+ **************************/
+
+const char *bowl_err_getmsg(dt_err *e);
+
+/***************************
+ *
+ * Encoding/ Decoding support hooks
+ *
+ ***************************/
+
+/**
+ * This function sets the wanted encoding setting on a
+ * root node (and assumes for children). Without setting flags via
+ * this function first the encode will fail.
+ *
+ * @param data Root reference
+ * @param setting Look at DYNTREE_JSON flags for options
+ * @return
+ */
+dt_err bowl_encode_set(struct bowl *data, short setting);
+
+/**
+ * A simple list node walker that encodes a dyn_tree node hirarchy
+ * into a json string. Requires the encoding setting to be set on the
+ * root node in order to successfully encode.
+ *
+ * Can throw errors and initialise NULL return string.
+ *
+ * @param data
+ * @param json_data
+ * @return
+ */
+dt_err bowl_encode_json(struct bowl *data, char *json_data);
+
+
+/**
+ * Decodes a json string into a dyn_tree node hirarchy while providing
+ * memory safety and error checking. Will gracefully return errors
+ * if the provided json string is invalid or contains errors.
+ *
+ * @param data New root reference
+ * @param json_data Input json string
+ * @return
+ */
+dt_err bowl_decode_json(struct bowl *(*data), const char *json_data, size_t len);
+
+#ifdef __cplusplus
+}
+#endif
+#endif //_DYNTREE_H_