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+<div align="center">
+ <img src="assets/novelist.png" />
+</div>
+
+<div align="center">
+<h1>novelist-mode.el</h1>
+</div>
+
+<div align="center">
+<img src="https://img.shields.io/travis/novelistapp/novelist/master.svg?style=for-the-badge" height="28px" /> <img src="https://forthebadge.com/images/badges/for-sharks.svg" height="28px" /> <img src="https://forthebadge.com/images/badges/compatibility-emacs.svg" height="28px" />
+</div>
+
+<br />
+
+An emacs major mode for writing novels, short stories, and other forms
+of prose. novelist-mode manages your projects data files, chapter
+layouts, and additional story metadata. Supports externally linked
+universes, to allow sharing notes between projects.
+
+Emacs is a extensible free software text editor, providing the engine
+for novelist-mode.
+
+
+## Features
+
+novelist-mode helps you manage your projects and story resources. It
+uses interactive menus in emacs to achieve this. All functions are
+also directly callable, to be used in your own keybindings.
+
+- `novelist-project-create` create a new project structure on disk
+- `novelist-add (type, name, path)` add a new resource to the project
+- `novelist-delete (path, &optional purge)` soft-remove a resource
+ from the project, moving it to trash, or optionally actually
+ deleting it.
+- `novelist-path-overview` toggle the project explorer sidebar
+- `novelist-path-notes (&optional path)` show note buffer for selected
+ path (or any other if given the argument)
+- `novelist-path-metadata (&optional path)` show metadata panel for
+ selected path (or any other)
+
+
+## Overview
+
+A project is structured into chapter and scenes. When exporting a
+section, all children will be concatinated according to the export
+config (for example put ` - *** - ` separator between sections).
+
+Additionally to the main script part of your project there are
+associated resources available. When writing, you might want to swap
+out parts, build alternative timelines to see which one might play
+better, or just have notes on your characters and universe. When
+adding a resource you will be asked for a template (or blank). When
+creating a templated resource, it will be sorted into the appropriate
+category (for example characters, or place-descriptions). These parts
+will not be exported from your project, even when you select the
+entire project for export.
+
+<img src="assets/early-demo.png" />