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authorKatharina Fey <kookie@spacekookie.de>2021-02-14 00:06:14 +0100
committerKatharina Fey <kookie@spacekookie.de>2021-02-14 00:06:14 +0100
commiteffbdeed66e8de8e769b8ac069926ad1a9110e62 (patch)
treee4522354e53266204aa9962caccde55d8c815092 /games/rstnode/rst-core/src/net/handler.rs
parent5dab336049dbc6817e9ff212998690f59f6bbfa8 (diff)
rstnode: refactoring server and client components into rst-coreHEADmaster
* Add an inbox/ outbox system to server components * Define a data flow from Request -> computation -> Update * Create simple handlers to call server or client code for requests
Diffstat (limited to 'games/rstnode/rst-core/src/net/handler.rs')
-rw-r--r--games/rstnode/rst-core/src/net/handler.rs17
1 files changed, 17 insertions, 0 deletions
diff --git a/games/rstnode/rst-core/src/net/handler.rs b/games/rstnode/rst-core/src/net/handler.rs
new file mode 100644
index 000000000000..aa0ab6a281c5
--- /dev/null
+++ b/games/rstnode/rst-core/src/net/handler.rs
@@ -0,0 +1,17 @@
+use crate::{
+ net::Client,
+ server::Server,
+ wire::{Request, Response},
+};
+use async_std::sync::{Receiver, Sender};
+
+pub struct Handler {
+ tx: Sender<Response>,
+}
+
+impl Handler {
+ /// Start a message handler with a handle to send a reply back to the clients
+ pub fn start(req: Request) {
+
+ }
+}