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use identity::Identity as Id;
use std::collections::BTreeSet;
/// A schema format backing a recipe set
#[derive(Clone, Debug, Eq, PartialEq, Ord, PartialOrd)]
pub struct Schema {
/// Set of ingredients present in a recipe
pub ingredients: BTreeSet<Ingredient>,
/// Set of allowed work-steps in a recipe
pub worksteps: BTreeSet<Workstep>,
}
#[derive(Clone, Debug, Eq, PartialEq, Ord, PartialOrd)]
pub struct Ingredient {
pub name: String,
pub slug: String,
pub id: Id,
}
/// An execution step
#[derive(Clone, Debug, Eq, PartialEq, Ord, PartialOrd)]
pub struct Workstep {
pub id: Id,
pub name: String,
pub slug: String,
pub description: String,
}
/// A piece of gear required to execute an action
pub struct Material {
pub id: Id,
pub name: String,
pub slug: String,
pub description: String,
}
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