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authorFrederik Rietdijk <fridh@fridh.nl>2016-11-09 11:09:51 +0100
committerFrederik Rietdijk <fridh@fridh.nl>2016-11-24 22:28:02 +0100
commitfcfe7cf955375311199ce615673de0768abf66ab (patch)
treee24bb47050ddb736719e29f18502ecd4fab4d0da /pkgs/applications/graphics/apitrace
parente84b9e2b209c9447853dfa6c0bfaada8474ed982 (diff)
apitrace: use python2
Diffstat (limited to 'pkgs/applications/graphics/apitrace')
-rw-r--r--pkgs/applications/graphics/apitrace/default.nix4
1 files changed, 2 insertions, 2 deletions
diff --git a/pkgs/applications/graphics/apitrace/default.nix b/pkgs/applications/graphics/apitrace/default.nix
index e130b23a8aa..a9b2eb1163a 100644
--- a/pkgs/applications/graphics/apitrace/default.nix
+++ b/pkgs/applications/graphics/apitrace/default.nix
@@ -1,4 +1,4 @@
-{ stdenv, fetchFromGitHub, cmake, libX11, procps, python, libdwarf, qtbase, qtwebkit }:
+{ stdenv, fetchFromGitHub, cmake, libX11, procps, python2, libdwarf, qtbase, qtwebkit }:
stdenv.mkDerivation rec {
name = "apitrace-${version}";
@@ -13,7 +13,7 @@ stdenv.mkDerivation rec {
# LD_PRELOAD wrappers need to be statically linked to work against all kinds
# of games -- so it's fine to use e.g. bundled snappy.
- buildInputs = [ libX11 procps python libdwarf qtbase qtwebkit ];
+ buildInputs = [ libX11 procps python2 libdwarf qtbase qtwebkit ];
nativeBuildInputs = [ cmake ];