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path: root/games/rstnode/rst-client/src/main.rs
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mod cli;
mod constants;
mod ctx;
mod graphics;
mod settings;
mod state;
mod window;

pub(crate) use settings::*;
pub(crate) use state::*;

fn main() {
    let settings = default();

    let state = ClientState::new(&settings);
    window::run(&settings, state)

    // let my_game = GameState::new(&mut ctx);

    // // Run!
    // event::run(ctx, eloop, my_game);
}