Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2020-03-24 | Updating game loop stuff | Katharina Fey | 3 | -9/+40 |
2020-03-22 | Adding fixed time loop abstraction | Katharina Fey | 4 | -11/+66 |
2020-03-22 | Updating gameplay starting mechanics, adding quadtree to map | Katharina Fey | 15 | -118/+362 |
2020-03-19 | Updating server and map interfaces | Katharina Fey | 6 | -24/+190 |
2020-03-19 | Adding color handling and basic lobby logic | Katharina Fey | 2 | -1/+166 |
2020-03-19 | Starting work on the game server | Katharina Fey | 1 | -0/+73 |
2020-03-19 | Adding update methods to the map | Katharina Fey | 4 | -16/+67 |
2020-03-18 | Adding a wire layer | Katharina Fey | 5 | -0/+280 |
2020-03-18 | Creating an Io channel abstraction | Katharina Fey | 1 | -0/+22 |
2020-03-18 | Making updates to the serialisability of data | Katharina Fey | 4 | -23/+72 |
2020-01-29 | Adding some more packet sending utilities | Katharina Fey | 3 | -5/+83 |
2020-01-29 | Adding some more stat functions to handle incoming packets | Katharina Fey | 4 | -5/+126 |
2020-01-29 | Initial code dump | Katharina Fey | 4 | -0/+283 |