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2021-03-09Cleaning up build filesKatharina Fey2-0/+9
2021-02-26rstnode: basic event loop usage (prototype)Katharina Fey11-92/+174
2021-02-26rstnode: implement basic layered event handlersKatharina Fey1-0/+20
2021-02-21rstnode: implement central event handling and handler layeringKatharina Fey17-156/+647
2021-02-21rstnode: basic ui abstraction (text button)Katharina Fey4-1/+189
2021-02-20Updating READMEsKatharina Fey1-4/+15
2021-02-19rstnode: add basic map i/o mechanism for server and clientKatharina Fey14-50/+153
2021-02-18Updating image links in READMEsKatharina Fey1-1/+1
2021-02-14rstnode: refactoring server and client components into rst-coreHEADmasterKatharina Fey45-187/+1102
2021-02-11rstnode: add network packet envelope to wire typesKatharina Fey9-10/+143
2021-02-07rstnode: implement viewport scrolling and zoomingKatharina Fey4-13/+80
2021-02-07rstnode: implement viewport shiftingKatharina Fey6-10/+187
2021-02-07rstnode: basic mouse input handlingKatharina Fey4-6/+74
2021-02-07rstnode: some client cleanups and better colour handlingKatharina Fey4-23/+22
2021-02-07rstnode: delete rogue assets and update node coloursKatharina Fey7-22/+22
2021-02-07rstnode: basic asset loading and prototype sprite renderingKatharina Fey22-25/+451
2021-02-07rstnode: add basic node assetsKatharina Fey12-15/+1247
2021-02-06rstnode: create small graphics exampleKatharina Fey15-486/+1470
2021-02-06rstnode: restructure project into workspace and sub-cratesKatharina Fey35-118/+267
2021-01-29rstnode: update README and add logoKatharina Fey4-24/+182
2021-01-29rstnode: update build infrastructure and dependenciesKatharina Fey4-3/+25
2021-01-29rstnode: update dependencies and fixing game buildKatharina Fey7-1256/+1521