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-rw-r--r--src/server.rs45
1 files changed, 33 insertions, 12 deletions
diff --git a/src/server.rs b/src/server.rs
index 6ddfb70a9d41..7a2fad27bb1f 100644
--- a/src/server.rs
+++ b/src/server.rs
@@ -1,10 +1,13 @@
use crate::{
_if::GameIf,
+ _match::Match,
+ data::Player,
+ lobby::LobbyList,
map::Map,
users::UserStore,
wire::{
- Action, AuthErr, Lobby, LobbyId, Match, MatchErr, MatchId, MatchUser, RegErr, Response,
- RoomErr, RoomUpdate, UpdateState, User, UserId,
+ Action, AuthErr, Lobby, LobbyErr, LobbyId, LobbyUpdate, MatchErr, MatchId, RegErr,
+ Response, UpdateState, User, UserId,
},
};
use async_std::sync::{Arc, Mutex, RwLock};
@@ -27,6 +30,7 @@ pub enum ServerErr {
pub struct Server {
matches: BTreeMap<MatchId, Mutex<Match>>,
users: UserStore,
+ lobbies: LobbyList,
}
impl Server {
@@ -35,6 +39,7 @@ impl Server {
Self {
matches: Default::default(),
users: UserStore::new(),
+ lobbies: LobbyList::new(),
}
}
@@ -63,14 +68,14 @@ impl Server {
F: Fn(&mut Map) -> ServerResult<Response>,
{
match self.matches.get(&id) {
- Some(ref mut m) => m.lock().await.map.update(cb),
+ Some(ref m) => m.lock().await.map.update(cb),
None => Err(ServerErr::NoSuchMatch),
}
}
pub async fn update_players<F>(self: Arc<Self>, id: MatchId, cb: F) -> ServerResult<Response>
where
- F: Fn(&mut Vec<MatchUser>) -> ServerResult<Response>,
+ F: Fn(&mut Vec<Player>) -> ServerResult<Response>,
{
match self.matches.get(&id) {
Some(ref mut m) => cb(&mut m.lock().await.players),
@@ -98,20 +103,36 @@ impl GameIf for Server {
Ok(auth)
}
- async fn join(self: Arc<Self>, user: User, lobby: LobbyId) -> Result<Lobby, RoomErr> {
- unimplemented!()
+ async fn join(self: Arc<Self>, user: User, lobby: LobbyId) -> Result<Lobby, LobbyErr> {
+ let mu = self.users.get(&user).await?;
+ self.lobbies.get_mut(lobby, |mut l| l.join(&mu)).await
}
- async fn leave(self: Arc<Self>, user: User, lobby: LobbyId) -> Result<(), RoomErr> {
- unimplemented!()
+ async fn leave(self: Arc<Self>, user: User, lobby: LobbyId) -> Result<(), LobbyErr> {
+ let mu = self.users.get(&user).await?;
+ self.lobbies.get_mut(lobby, |mut l| l.leave(&mu)).await
}
- async fn ready(self: Arc<Self>, user: User, lobby: LobbyId, ready: bool) -> RoomUpdate {
- unimplemented!()
+ async fn ready(
+ self: Arc<Self>,
+ user: User,
+ lobby: LobbyId,
+ ready: bool,
+ ) -> Result<LobbyUpdate, LobbyErr> {
+ self.lobbies
+ .get_mut(lobby, |mut l| l.ready(user, ready))
+ .await
}
- async fn start_req(self: Arc<Self>, user: User, lobby: LobbyId) -> DateTime<Utc> {
- unimplemented!()
+ /// A start request was received
+ async fn start_req(
+ self: Arc<Self>,
+ user: UserId,
+ lobby: LobbyId,
+ ) -> Result<DateTime<Utc>, LobbyErr> {
+ self.lobbies.get_mut(lobby, |mut l| l.start(user)).await?;
+ let lob = self.lobbies.consume(lobby).await?;
+ Ok(Utc::now())
}
async fn perform_action(