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authorKatharina Fey <kookie@spacekookie.de>2021-01-29 11:16:03 +0100
committerKatharina Fey <kookie@spacekookie.de>2021-01-29 11:27:30 +0100
commit398027b443cfb331fee64cf351036ca45502ae1b (patch)
tree0be40f365f6fbdf9ad7a01a10febff2f7c21f9e0 /games/rstnode/src/server.rs
parent31ec889558d6a32d4861d7d14eff1f559e7ca72c (diff)
rstnode: update dependencies and fixing game build
Diffstat (limited to '')
-rw-r--r--games/rstnode/src/server.rs5
1 files changed, 5 insertions, 0 deletions
diff --git a/games/rstnode/src/server.rs b/games/rstnode/src/server.rs
index 7a2fad27bb1f..3d95c3638c98 100644
--- a/games/rstnode/src/server.rs
+++ b/games/rstnode/src/server.rs
@@ -1,3 +1,8 @@
+//! Game server state handler
+//!
+//! A server can host many lobbies at the same time. It listens for
+//! connections according to a address given to the initialiser.
+
use crate::{
_if::GameIf,
_match::Match,