{ stdenv , makeWrapper , makeDesktopItem , fetchFromGitHub , gradle_5 , perl , jre , libpulseaudio # Make the build version easily overridable. # Server and client build versions must match, and an empty build version means # any build is allowed, so this parameter acts as a simple whitelist. # Takes the package version and returns the build version. , makeBuildVersion ? (v: v) , enableClient ? true , enableServer ? true }: let pname = "mindustry"; # Note: when raising the version, ensure that all SNAPSHOT versions in # build.gradle are replaced by a fixed version # (the current one at the time of release) (see postPatch). version = "104.6"; buildVersion = makeBuildVersion version; src = fetchFromGitHub { owner = "Anuken"; repo = "Mindustry"; rev = "v${version}"; sha256 = "1crdfiymaz57gnma6bmdcsnbl635nhjdndrjv467c4xfq9vvap2i"; }; desktopItem = makeDesktopItem { type = "Application"; name = "Mindustry"; desktopName = "Mindustry"; exec = "mindustry"; icon = "mindustry"; }; postPatch = '' # Remove unbuildable iOS stuff sed -i '/^project(":ios"){/,/^}/d' build.gradle sed -i '/robo(vm|VM)/d' build.gradle rm ios/build.gradle # Pin 'SNAPSHOT' versions sed -i 's/com.github.anuken:packr:-SNAPSHOT/com.github.anuken:packr:034efe51781d2d8faa90370492133241bfb0283c/' build.gradle ''; # fake build to pre-download deps into fixed-output derivation deps = stdenv.mkDerivation { pname = "${pname}-deps"; inherit version src postPatch; nativeBuildInputs = [ gradle_5 perl ]; # Here we build both the server and the client so we only have to specify # one hash for 'deps'. Deps can be garbage collected after the build, # so this is not really an issue. buildPhase = '' export GRADLE_USER_HOME=$(mktemp -d) gradle --no-daemon desktop:dist -Pbuildversion=${buildVersion} gradle --no-daemon server:dist -Pbuildversion=${buildVersion} ''; # perl code mavenizes pathes (com.squareup.okio/okio/1.13.0/a9283170b7305c8d92d25aff02a6ab7e45d06cbe/okio-1.13.0.jar -> com/squareup/okio/okio/1.13.0/okio-1.13.0.jar) installPhase = '' find $GRADLE_USER_HOME/caches/modules-2 -type f -regex '.*\.\(jar\|pom\)' \ | perl -pe 's#(.*/([^/]+)/([^/]+)/([^/]+)/[0-9a-f]{30,40}/([^/\s]+))$# ($x = $2) =~ tr|\.|/|; "install -Dm444 $1 \$out/$x/$3/$4/$5" #e' \ | sh ''; outputHashAlgo = "sha256"; outputHashMode = "recursive"; outputHash = "08yrczz1qn78qy3x67gs7d0xvihbfbb8ggiczq2nj812745zcizw"; }; # Separate commands for building and installing the server and the client buildClient = '' gradle --offline --no-daemon desktop:dist -Pbuildversion=${buildVersion} ''; buildServer = '' gradle --offline --no-daemon server:dist -Pbuildversion=${buildVersion} ''; installClient = '' install -Dm644 desktop/build/libs/Mindustry.jar $out/share/mindustry.jar mkdir -p $out/bin makeWrapper ${jre}/bin/java $out/bin/mindustry \ --prefix LD_LIBRARY_PATH : ${libpulseaudio}/lib \ --add-flags "-jar $out/share/mindustry.jar" install -Dm644 core/assets/icons/icon_64.png $out/share/icons/hicolor/64x64/apps/mindustry.png install -Dm644 ${desktopItem}/share/applications/Mindustry.desktop $out/share/applications/Mindustry.desktop ''; installServer = '' install -Dm644 server/build/libs/server-release.jar $out/share/mindustry-server.jar mkdir -p $out/bin makeWrapper ${jre}/bin/java $out/bin/mindustry-server \ --add-flags "-jar $out/share/mindustry-server.jar" ''; in assert stdenv.lib.assertMsg (enableClient || enableServer) "mindustry: at least one of 'enableClient' and 'enableServer' must be true"; stdenv.mkDerivation rec { inherit pname version src postPatch; nativeBuildInputs = [ gradle_5 makeWrapper ]; buildPhase = with stdenv.lib; '' export GRADLE_USER_HOME=$(mktemp -d) # point to offline repo sed -ie "s#mavenLocal()#mavenLocal(); maven { url '${deps}' }#g" build.gradle ${optionalString enableClient buildClient} ${optionalString enableServer buildServer} ''; installPhase = with stdenv.lib; '' ${optionalString enableClient installClient} ${optionalString enableServer installServer} ''; meta = with stdenv.lib; { homepage = "https://mindustrygame.github.io/"; downloadPage = "https://github.com/Anuken/Mindustry/releases"; description = "A sandbox tower defense game"; license = licenses.gpl3; maintainers = with maintainers; [ fgaz ]; platforms = platforms.all; }; }