# This file is based on https://github.com/turboMaCk/bs-platform.nix/blob/master/build-bs-platform.nix # to make potential future updates simpler { stdenv, fetchFromGitHub, ninja, runCommand, nodejs, python3, ocaml-version, version, src, ocaml ? (import ./ocaml.nix { version = ocaml-version; inherit stdenv; src = "${src}/ocaml"; }), custom-ninja ? (ninja.overrideAttrs (attrs: { src = runCommand "ninja-patched-source" {} '' mkdir -p $out tar zxvf ${src}/vendor/ninja.tar.gz -C $out ''; patches = []; })) }: let bin_folder = if stdenv.isDarwin then "darwin" else "linux"; in stdenv.mkDerivation rec { inherit src version; pname = "bs-platform"; BS_RELEASE_BUILD = "true"; # BuckleScript's idiosyncratic build process only builds artifacts required # for editor-tooling to work when this environment variable is set: # https://github.com/BuckleScript/bucklescript/blob/7.2.0/scripts/install.js#L225-L227 BS_TRAVIS_CI = "1"; buildInputs = [ nodejs python3 custom-ninja ]; patchPhase = '' sed -i 's:./configure.py --bootstrap:python3 ./configure.py --bootstrap:' ./scripts/install.js mkdir -p ./native/${ocaml-version}/bin ln -sf ${ocaml}/bin/* ./native/${ocaml-version}/bin ''; # avoid building the development version, will break aarch64 build dontConfigure = true; buildPhase = '' # This is an unfortunate name, but it's actually how to build a release # binary for BuckleScript node scripts/install.js ''; installPhase = '' mkdir -p $out/bin cp -rf jscomp lib ${bin_folder} vendor odoc_gen native bsb bsc bsrefmt $out mkdir -p $out/lib/ocaml cp jscomp/runtime/js.* jscomp/runtime/*.cm* $out/lib/ocaml cp jscomp/others/*.ml jscomp/others/*.mli jscomp/others/*.cm* $out/lib/ocaml cp jscomp/stdlib-406/*.ml jscomp/stdlib-406/*.mli jscomp/stdlib-406/*.cm* $out/lib/ocaml cp bsconfig.json package.json $out ln -s $out/bsb $out/bin/bsb ln -s $out/bsc $out/bin/bsc ln -s $out/bsrefmt $out/bin/bsrefmt ''; }