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libbowl

The last C datastructure library you will ever use. Provides a versalite API to build nested, serial and hashed structure nodes.

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I hope you enjoy ❤

Exampple

The root structure in libbowl is a bowl. It can either be a leaf node, containing some data (bowl_data, which can be many types), or be a structure node, either in ARRAY, LINK or HASH mode.

Each libbowl function returns a status code and uses reverse-input pointers to communicate results. A convenience DEBUG macro is included.

bowl *list;
int r = bowl_malloc(&list, ARRAY);
if(r) { printf("Failed to malloc!\n"); exit(2); }

// `DEBUG` does the same thing as the above `if`
bowl *number;
DEBUG (data_malloc(&number, INTEGER, 1312))

// Finally append data into list
DEBUG (bowl_append(list, number))

Generally, data prefixed functions are convenience wrappers around allocating a bowl, setting it's type to LEAF, and inserting some data into it (performing at least 2 allocation calls).

Freeing a bowl structure is as easy as calling free on the top node.

// ...
DEBUG (bowl_free(list))

How to build

Build dependencies

  • gcc (4.0+)
  • cmake (2.18+)

An out-of-source build is recommended. You can specify the linking behaviour with -DLINK_DYNAMIC=1. Optionally you can disable tests with -DRUN_TESTS=0.

$ mkdir build; cd build
$ cmake .. -DLINK_DYNAMIC=1 -DRUN_TESTS=1
$ make

License

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version.