addGuileLibPath () { if test -d "$1/share/guile/site/2.2" then export GUILE_LOAD_PATH="${GUILE_LOAD_PATH-}${GUILE_LOAD_PATH:+:}$1/share/guile/site/2.2" export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH-}${GUILE_LOAD_COMPILED_PATH:+:}$1/share/guile/site/2.2" elif test -d "$1/share/guile/site" then export GUILE_LOAD_PATH="${GUILE_LOAD_PATH-}${GUILE_LOAD_PATH:+:}$1/share/guile/site" export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH-}${GUILE_LOAD_COMPILED_PATH:+:}$1/share/guile/site" fi } addEnvHooks "$hostOffset" addGuileLibPath