From 79c8b9ab441493e3b3a37a59263f66896c9c90b3 Mon Sep 17 00:00:00 2001 From: Katharina Fey Date: Sun, 7 Feb 2021 16:44:44 +0100 Subject: rstnode: basic asset loading and prototype sprite rendering * restructure assets directory * implement asset loading and dynamic conversion to sprites * reload sprites with unique URIs to load at runtime * provide an updated renderer API to give access to client state * use new APIs to draw a single node frame on screen * use colour APIs to dynamically change node frame colour --- games/rstnode/assets/raw/frame/frame_s.png | Bin 0 -> 8749 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 games/rstnode/assets/raw/frame/frame_s.png (limited to 'games/rstnode/assets/raw/frame/frame_s.png') diff --git a/games/rstnode/assets/raw/frame/frame_s.png b/games/rstnode/assets/raw/frame/frame_s.png new file mode 100644 index 000000000000..6fc0133acbcb Binary files /dev/null and b/games/rstnode/assets/raw/frame/frame_s.png differ -- cgit v1.2.3